This character is a faction agent trained to spend extended periods undercover, and is designed to be Adventurer's League legal.
- Skill Proficiencies: One of deception, performance, or investigation, plus one other skill
- Tool Proficiencies: Either thieves tools or disguise kit
- Languages: Any one language
- Equipment: The equipment package from Detective, Rats of Waterdeep: An detective’s badge, a memento taken from a criminal I put away (a smoking pipe, a flask or tankard, or a pair of tinted glasses), a magnifying glass, a small pocketbook, an ink pen, thieves’ tools or a gaming set, a set of common clothes, and a pouch containing 10 gp
Feature: Safe Haven
As a faction agent, you have access to a secret network of supporters and operatives who can provide assistance on your adventures. You know a set of secret signs and passwords you can use to identify such operatives, who can provide you with access to a hidden safe house, free room and board, or assistance in finding information. These agents never risk their lives for you or risk revealing their true identities.
Suggested Characteristics
Use your choice of Faction Agent or Spy
Previous Versions
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8/5/2019 3:54:48 PM
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4
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2
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1
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Coming Soon
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