Shadow Walker Image

You have been a wanderer of the outer and inner planes and have wandered the planes for years of your life. you have had much experience in you respected plane. 

Shadowfell

you have an extense experience in the ways of the shadowfell and have been there for Meany years you may find in more emotional here in the material plane and don't really like the sunlight your eyes still need to adjust and your body to the much better air and ambiance around you and so you have immunity to poison and dessise for as long as you are in the dark and at night. you may also need glass's to shade the world as your eyes adjust. 

 
Skill Proficiencies: Shadowfell  you gain proficiency in survival because of your rough life and having to fend for yourself in the shadowfell's rugged landscape. 

you gain a proficiency in insight because you have learned to be weary of people because of all the con artists and thieves of the shadowfell. 

Feywild  you gain proficiency in Nature because dah 

you gain proficiency in performance because well the feywild is a happy place of magic and the arts.

Tool Proficiencies: thieves tools  

you learned that to get anything in the shadowfell was to steal or kill and so you are very well versed in the way of thieves 

Languages: You learn Sylvan Because of your extense  time in the feywild
 
Feature: shadow Pulse

you create a pulse of shadow magic that can deal 1D8 Necrotic Damage to any crechers  within a 20ft radius of there person.can be used only 3 times every long rest

add one 2D8 every 5 levels. can not use in the shadowfell or on any native of the shadowfell for more then 8 months.

 
Spell List

you have learned your magic from your time in the pure magical plains they have imbued there power within you and can not be removed from you all except  the fey walkers aura that can be destroyed and weakened by the prime material plain

Spell Level Spells
1st find familiar
2nd alter self, darkness, darkvision

Shadowfell = Darkvision  and Darkness 

Feywild= Find Familiar and Alter self 

Shadowfell

you learned that in the shadowfell that being hidden from sight and seeing in the dark are vital to your survival and so you have learned the way of most arcane tricksters to stay out of sight and to see out of sight

Feywild

you have learned to use your magic imbued in you to create a friend for there well being. for as wonderful as the feywild can be it can be a little lonely there. the other spell you are imbued with is the spell alter self but a weakened version of it you learned from the dryads, you have learned to alter your appearance to nature and the seasons especially to trees.  

 
Suggested Characteristics

very headstrong 

 
Variant Shadow Walker: Fey Touched

you have lived and experienced the magic of the feywild and have extense knowledge of its wonders. you are inherently good with all fey and beast and can speak sylvan. you have the power of nature imbued and pulsing from you for 10 days after you leave the feywild you can grow plants, also can learn the  summon a familiar spell speak to all beasts. for those ten days after leaving the feywild. can also go back to the feywild for one week and come back to the matiral plain and restart all those things.

 
Variant Feature: Gleaming dance

you can dance a sacred fey dance to make a 20ft radius around you of pure golden energy of magic it will heal all inside for 2D6 and hurt all undead inside for 2D6 radient damage every turn they stay inside it.

add two d6 for every 5 Levels

 

Previous Versions

Name Date Modified Views Adds Version Actions
8/25/2019 7:06:25 PM
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Shadow Walker Image

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