You have spent a number of years honing your craft as an investigator, and have an incredible ability to discern detail in your surroundings.
Will you be a subtle, sneaky detective who can vanish like a ghost and leave no trace? Nobody will ever know you're there, and will never notice if something is missing.
Or will you be harder, more battle-worn and direct; using your strength to gain advantage and are adept at intimidating people to get what you need by any means?
Either way, you can pick out the details others miss in a way that makes some people swear that you must have enchanted eyes.
But you have now had reason to leave your business behind.
Why is this? Did you do something that caused you to flee? Were you banished? Did you see some unspeakable horror that left you knowing that you should leave this life behind?
Work with your DM to figure out a backstory.
- Skill Proficiencies: Thanks to your years of working in this business, you become proficient in Investigation & Perception.
Pick 2 of the following in which to become proficient:
- Tool Proficiencies: Pick from the following tool sets:
- Languages: Choose 1 language.
After years of hunting people and information, you have developed your skills to almost superhero-like levels.
You gain advantage on investigation and perception rolls in any area that is not a natural formation (advantage in a city, tunnel network etc. No advantage in forests, mountains, caves etc.)
Suggested Characteristics
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