You grew up in a region ravaged by warfare, where danger lies around every dawn. The times you spent hiding away from soldiers, fighting back against the assaults or simply helping those who did so unsuccessfully. You have left that world behind now, whether the war itself ended or if you simply left never to look back. But the time spent in war will never let you return to the one you once were.
- Skill Proficiencies: You choose two out of three proficiencies: Athletics, Medicine or Stealth
- Tool Proficiencies: You gain proficiency in one artisan's tools of your choice.
- Languages: You know one language of your choice.
- Equipment: A healer's kit, a keepsake from your old home, a set of common clothes featuring a hooded cloak, and a pouch containing 15 gp
Family and Friends
During times of war, everyone learns how fragile life can be and especially when the lives of those closest to you are at stake. Consider how your friends and family faired through the war, maybe something happened to one or several of them that made you leave. You can roll on the following table to determine what happened to them, or choose one that fits your character.
d6 |
Family and Friends |
1
|
Your parents died during a raid on your village
|
2
|
Your entire family was killed when your house burned down while you were out one night
|
3
|
Your friend whom you grew up with died in front of you when the war first started
|
4
|
Your sibling died while fighting on the front lines and was sent home in a coffin
|
5
|
You were the only survivor from your village after a war band came through the area
|
6
|
Your entire family survived with your friends still living healthily
|
Feature: Threat assesment
Your time at war has made you adept at locating the most dangerous thing in a hostile situation. When the adrenalin kicks in, your senses heighten and you can quickly tell what is the most immediate danger in a hostile situation.
Suggested Characteristics
Being raised in an almost constant sense of danger you can be prone to be both very jumpy or very cold, maybe. One thing most War Children have in common is that they value life over all, and will not take others lightly. You've spent your days caring for others, protecting them and yourself and have come to understand that many might have their lives because of you and your others, but so many were lost because of it as well.
d8 |
Personality Trait |
1
|
I frequently think I see people from my old home (and is convinced it is them)
|
2
|
I am used to staying quiet when near guards or soldiers for fear of a beating
|
3
|
I have seen so many die right before me that I now take to the bottle to help myslef through the day
|
4
|
I sometimes find myself thinking back to the days when the blood was flowing in the streets and reflect on how they changed me
|
5
|
I see myself as a role moddle for children living on the street
|
6
|
I do everything in my power to forget the things that happend during my youth
|
7
|
All the sadness in my youth has made me always trying to be happy, even in the face of new dangers
|
8
|
Whenever I see a crying child, I have to stop and cheer them up
|
d6 |
Ideal |
1
|
LOYALTY. I have given my loyalty to a belif and i would never dream of breaking that promise (Lawful)
|
2
|
LIFE. The value of life is beyond mesurable, so I strive to protect it wherever I can (Good)
|
3
|
REBELION. The life is best lives free from rules and systems! The free people needs to be free! (Chaotic)
|
4
|
SURVIVOR. The most important thing in life is maintaining your own, do anything to live on (Neutral)
|
5
|
REVENGE. I saw the destruction of many lives and now I want others to feel the same things I did (Evil)
|
6
|
IDEOLOGY. I am always ready to stand up and fight for what I belive in! (Any)
|
d6 |
Bond |
1
|
A friend once saved me from death when I was young, now I fight for the young children who can not protect themselves
|
2
|
I will never forget the things I saw back then
|
3
|
My dead sibling left me with a keepsake, I cary it with me, always
|
4
|
I accedentaly killed my friend in a skirmish, but nobody ever found out. Now I cary my secret with me in shame
|
5
|
I was taken in by a cleric while I was badly injured, as gratitude I now dedicate myself to the god of that temple
|
6
|
A general stod up for me and now I do everything to become like that general
|
d6 |
Flaw |
1
|
I secretly belive that those who died back then deserved it
|
2
|
I will run at the slightest sight of death on the battlefield
|
3
|
I actualy belived in the people who destroyed my home, more then my own people
|
4
|
I had to betray my friends to get away from the war, and I would do so again if it benefited me
|
5
|
I have a tendancy to lash out against those who speak against me in fits of anger and rage
|
6
|
I sometimes have flashbacks to the days of terror and I will sit quietly and curse those who wronged me
|
I cant select my tool after choosing the proficiency? That seems odd. I love the free healers kit but why give a tool skill and withhold the tools?