Although your capabilities are not much different from those of a burglar, smuggler, or spy, you learned and practiced them in a very different context—as a saboteur. You might have been an officially sanctioned agent of a military, charged with disrupting enemy supply lines, caving in tunnels, or sowing chaos. Or perhaps your talents for destruction were sold to the highest bidder, sabotaging rival guilds or factions by setting fires or setting elaborate traps.
- Skill Proficiencies: Investigation, Survival
- Tool Proficiencies: Two types of artisan's tools
- Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 10 gp.
Feature: Demolition Expert
You have a talent for destruction and have had a long (or at least enthusiastic) career of breaking things. You have advantage on skill checks made to identify the weak points of a non-magical object, structure, or mechanism. On a success, you learn the object's AC and hit points (if applicable), any damage resistances and vulnerabilities it may have, and the most effective way to destroy it, dismantle it, ignite it, or cause it to collapse or explode.
Suggested Characteristics
Saboteurs are experts in subversion, obstruction, disruption, and destruction. They range from state-sponsored spies and agents infiltrating enemy cities and camps, to insurrectionists and rebels fighting for freedom or anarchy.
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Personality Trait |
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1
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I always have a plan for what to do when things go wrong.
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2
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I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
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3
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The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden.
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4
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I would rather make a new friend than a new enemy.
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5
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I am incredibly slow to trust. Those who seem the fairest often have the most to hide.
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6
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I don’t pay attention to the risks in a situation. Never tell me the odds.
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7
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The best way to get me to do something is to tell me I can’t do it.
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8
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I blow up at the slightest insult.
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Ideal |
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1
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Honor. I don’t steal from others in the trade. (Lawful)
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2
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Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
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3
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Charity. I steal from the wealthy so that I can help people in need. (Good)
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4
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Greed. I will do whatever it takes to become wealthy. (Evil)
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5
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People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
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6
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Redemption. There’s a spark of good in everyone. (Good)
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| d6 |
Bond |
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1
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I’m trying to pay off an old debt I owe to a generous benefactor.
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2
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My ill-gotten gains go to support my family.
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3
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Something important was taken from me, and I aim to steal it back.
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4
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I will become the greatest thief that ever lived.
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5
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I’m guilty of a terrible crime. I hope I can redeem myself for it.
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6
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Someone I loved died because of a mistake I made. That will never happen again.
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| d6 |
Flaw |
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1
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When I see something valuable, I can’t think about anything but how to steal it.
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2
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When faced with a choice between money and my friends, I usually choose the money.
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3
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If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.
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4
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I have a “tell” that reveals when I’m lying.
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5
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I turn tail and run when things look bad.
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6
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An innocent person is in prison for a crime that I committed. I’m okay with that.
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