You led a normal, perhaps mundane life until you began to have vivid dreams that have guided you toward your calling. These could be dreams that explain why you chose your class or to be an adventurer. Perhaps you've had a dream to go forth and do important things, help a cause, or defeat a great threat upon the world. You have traveled far from your home and/or family, and given up your former way of life in order to fulfill these dreams and find out what they mean. During your travels you have kept a journal of your dreams and have studied notes and lore to interpret what your dreams could mean. You also have a sense of dejavu and have honed your senses to pick up on small details that may relate to your dreams.
- Skill Proficiencies: Perception and Investigation
- Tool Proficiencies: Choose from the following Artisan's tools: Calligrapher's supplies, Cartographer's tools, Cook's tools, Painter's supplies, a Herbalism Kit, or Musical Instrument
- Languages: One of your choice
- Equipment: A scroll case full of notes and drawings from your dreams and studies, one bottle of ink, and inkpen, 10 sheets of parchment, a set of common clothes, artisan's tools, herbalism kit, or musical instrument, (based on tool proficiency chosen) and 5 gp
Treat this similar to the Hermit background feature: Discovery
During a long rest, or while your body is unconscious or asleep for at least an 8 hour period, you have extremely vivid dreams about past, present, or future events in the world and gain knowledge of that event. It could be a recounting of past encounter that allows you to see it from a different perspective, or something occurring elsewhere while you are sleeping, or something that will occur in the future.
Work with your DM to determine the details of your dream and its impact on the campaign.
Suggested Characteristics
Choose characteristics from the Hermit background suggested characteristics.
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