Spy Master Image

You are a master of a league of spy and assassins that operate around the world

 
Skill Proficiencies: Skill Proficiencies: Deception, Stealth, Persuasion.

Tool Proficiencies: Tool Proficiencies: Disguise kit, forgery kit, thieves’ tools

Equipment: One of Disguise kit, forgery kit, thieves’ tools  

 
Feature: safe haven

you have access to a secret network of supporters and operatives who can provide assistance on your adventures. You know a set of secret signs and passwords you can use to identify such operatives, who can provide you with access to a hidden safe house, free room and board, or assistance in finding information. These agents never risk their lives for you or risk revealing their true identities.

 
Feature: Feature: Criminal Contact

You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.

 
Suggested Characteristics

Roge, warlock and Rakshasas 

 
Variant Feature: Master of Many Faces

You have an advantage on Charisma (Deception) and Charisma (Performance) checks when trying to pass yourself off as a different person.

If you spend time observing a creature, you can then take a short or long rest to craft a disguise you can quickly don to mimic that creature. Making the disguise requires a disguise kit. You must make checks as normal to disguise yourself, but you can assume the disguise as an action

 
Spy Master Image

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