Experiment Image

You are the result of a twisted combination of experimentation and the manipulation of life. Your master manipulated you from his own hand to serve his curiosity and desire to push the godlike powers of trial and error to the limit. Perhaps you were created by your master, or perhaps you were kidnapped and "modified". You have since fled your confines, and found your place in the outside world, adapting to it or surviving in spite of it. You could have spent any number of years trapped with your creator. Did he do malicious tests on you while you were chained to a wall, or was he obsessive and caring about his pet? Were you caged or trapped in an atrium for the amusement of a jeering crowd? Was there just one magician or scientist behind you, or was it a team of curious voyeurs filled with the urge to find out the limits of our natural world? Did you escape or were you set free? Were there more of you?

 
Skill Proficiencies: Medicine and Survival
Tool Proficiencies: Herbalism Kit, Poisoner's Kit, or Alchemist's Supplies
Languages: Draconic, Infernal, Deep speech or Primordial. One of your choice.
Equipment: A backpack, a set of common or traveler's clothes, a sack, a lantern, two flasks of oil, a crowbar, a waterskin, a bedroll, (incomplete?) lab notes on the experiment, 5 goldpieces and 10 feet of hempen rope.
 
Purpose

Why were you created

d6 Purpose
1 To wreak a terrible vengeance on my creator's enemies.
2 To be the replacement child my creator could not have or lost.
3 To satisfy the intellectual curiosity of my creator and then be forgotten.
4 As punishment for my or my family's misdeeds.
5 To be the first of a new race.
6 As a terrible mistake that should never been made.
 
Feature: Feature: Scars of Conception

You have some physical deformity that marks you out as a victim of arcane or physiological anatomization. This abnormality is the result of a signature operation that identifies the group or individual that worked on you. This can be recognized by other victims of your master; and by scientists, wizards, and students familiar with your master's work. Deformities might include a hunched back, digitigrade legs, cranial vivisection scars, protruding bone or metal, grafted animal parts, elemental veins visible through your skin, or any other dramatic, visibly distinctive disfiguration.

In addition, you are familiar with the layout of laboratories in the most general sense, and know the function (if not the names) of laboratory equipment such as athanors, alembics, pressure chambers, electric baths, blood transfusion machines, or exotic arcane surgery tools.

 
Suggested Characteristics

Your tortured experience has left scars, both psychological and physical.

 
Experiment Image

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