Drifter Image

You travel from town to town, never settling in one place for very long. You’ve seen more towns and cities than most city-dwellers could comprehend, and also enjoyed the solitude of being the only thinking creature for miles in any direction. The road is in your blood, and you follow it wherever it leads. Even in towns or cities you're unfamiliar with, you can find your way around with ease.

 
Skill Proficiencies: Insight, Survival
Tool Proficiencies: One of your choice
Languages: One of your choice
Equipment: A hunting trap, a keepsake from a lost love, a set of traveler’s clothes, and a pouch containing 10 gp
 
Origin

You’ve been to strange towns and seen things that others cannot begin to fathom. Consider some of the cities you have visited, and how they impacted you. You can roll on the following table to determine your occupation during your time in the wild, or choose one that best fits your character.

d10 Origin
1 Forester
2 Trapper
3 Homesteader
4 Guide
5 Exile or outcast
6 Bounty hunter
7 Pilgrim
8 Tribal nomad
9 Hunter-gatherer
10 Soldier
 
Feature: Wanderer

You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.

 
Suggested Characteristics

Often considered dangerous and unpredictable among townsfolk, drifters tend to be suspicious of anyone that ties themselves to one location. The ties of tribe, clan, or family are typically not acknowledged by the drifter.

d8 Personality Trait
1 I’m driven by a wanderlust that led me away from home.
2 I watch over my friends as if they were a litter of newborn pups.
3 I once ran twenty-five miles without stopping to warn to my squad of an approaching orc horde. I’d do it again if I had to.
4 I have a lesson for every situation, drawn from observing people.
5 I place no stock in wealthy or well-mannered folk. Money and manners won’t save you from a hungry owlbear.
6 I’m always picking things up, absently fiddling with them, and sometimes accidentally breaking them.
7 I feel far more comfortable around animals than people.
8 I was, in fact, raised by courtesans.
d6 Ideal
1 Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic)
2 Greater Good. It is each person’s responsibility to make the most happiness for the whole tribe. (Good)
3 Honor. If I dishonor myself, I dishonor my whole clan. (Lawful)
4 Might. The strongest are meant to rule. (Evil)
5 Civilization. There must be a balance between man and nature. (Neutral)
6 Glory. I must earn glory in battle, for myself. (Any)
d6 Bond
1 I will defend those who offer me shelter, even with my own life.
2 An injury to my friend is an injury to me.
3 I will bring terrible wrath down on the evildoers who destroyed my home.
4 I am the last of my squad, and it is up to me to ensure their names enter legend.
5 I suffer awful visions of a coming disaster and will do anything to prevent it.
6 It is my duty to defend widows and orphans.
d6 Flaw
1 I am too enamored of ale, wine, and other intoxicants.
2 There’s no room for caution in a life lived to the fullest.
3 I remember every insult I’ve received and nurse a silent resentment toward anyone who’s ever wronged me.
4 I am slow to trust members of other races, tribes, and societies.
5 Violence is my answer to almost any challenge.
6 Don’t expect me to save those who can’t save themselves. It is nature’s way that the strong thrive and the weak perish.
 
Drifter Image