You are a member of the second lowest social caste of your tribe. You are responsible for collecting food and resources from surrounding natural sources. You are among the tribe's cooks and, during wartime, responsible for making poison. Some gatherers are tasked with checking traps for captured animals or people and bringing them back to the tribe's lair.
- Skill Proficiencies: Perception, Nature
- Tool Proficiencies: Cooking utensils, Poisoner's kit
- Equipment: A net, a club and a catch pole.
Hide armour, a carry sack and a mess kit.
With experience testing various plants and berries you have figured out which ones will make you sick. By spending 30 mins searching the forest you can collect the ingredients for a simple poison. You can apply a poison to a weapon or ammunition as a bonus action.
Suggested Characteristics
Gatherers are cowards and will try to avoid any kind of confrontation. They work in either small teams or alone. They accept their place in the social hierarchy and generally have little to no aspirations to climb to a higher social caste.
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Posted May 13, 2021Hey! :) I really like this background -- one question; feel free to ignore: Could you make this less specific to goblins in your next version? All kinds of new races qualify here, e.g. lizardfolk, or orcs if you play Eberron or more open-aligned campaigns.