
You are an explorer, route finder, and cartographer for your people. You've spent time trekking out into the world to find unexplored regions and unknown peoples. You're someone who loves being first to see or do something, and your attitude helps to find safe passage for those who follow in your footsteps.
- Skill Proficiencies: Athletics, Perception
- Tool Proficiencies: Cartographer's tools, navigator's tools
- Equipment: Cartographer's tools, navigator's tools, a map case, a map of the local region, a set of traveler's clothes, and a belt pouch containing 10 gp
You previously pursued a simple profession among the peasantry, perhaps as a farmer, miner, servant, shepherd, woodcutter, or gravedigger. But something happened that set you on a different path and marked you for greater things. Choose or randomly determine a defining event that marked you as a hero of the people.
You are capable of plotting a route to nearly any destination, no matter how remote. If you've heard of it, you can find a way to get there. The more obscure the location however, the more likely it is your journey will take you through dangerous regions.
Suggested Characteristics
Trail Blazers are defined by their adventurous, exploratory attitudes. No location is too remote; no danger too great. This doesn't mean they don't take precautions on a journey, but it does mean they're usually up for anything that sounds exciting.
d8 | Personality Trait |
---|---|
1 | I love to be the first in the room, first out the door, first watch, etc. |
2 | I've seen so many places that they all blend together for me now. |
3 | I often attempt to speak languages I don't know. |
4 | I can be cavalier and reckless when exploring new places. |
5 | I was the first to discover something important and well-known. |
6 | I'm obsessed with haggling and getting a good deal in trade. |
7 | All of my maps are works of art, lovingly crafted after a great deal of work. |
8 | I've met many interesting people in my day, seen many amazing things, and I enjoy regaling others with the tales. |
d6 | Ideal |
---|---|
1 | Adventure. A hero must always be getting into danger. (Chaotic) |
2 | Commerce. Trade is mutually beneficial for everyone. (Lawful) |
3 | Culture. Learning about others reveals important qualities in us. (Good) |
4 | Discovery. The world must be explored. (Any) |
5 | Initiative. Being first to do something secures your legacy. (Evil) |
6 | Optimism. Even violent encounters with native cultures will eventually lead to good things in the long run. (Neutral) |
d6 | Bond |
---|---|
1 | I shall never stop discovering new things. |
2 | Whenever I find a new place, I’ll leave a marker or map a route so that others may come this way more easily. |
3 | I’ve seen something amazing and I’ll never tell a soul about it. |
4 | I will always support the druids and rangers of the world. |
5 | The cultures I find should be dealt with equitably, not exploitatively. |
6 | I’ll draw a picture of every interesting thing I encounter. |
d6 | Flaw |
---|---|
1 | I over-plan every endeavor. |
2 | I under-plan every endeavor. |
3 | I am overly loyal to the merchant company I work for. |
4 | I leave a trail of markers wherever I go, making me easy to track. |
5 | I “go native” whenever I encounter a new people, adopting their ways. |
6 | I often underestimate the amount of time it takes to get somewhere. |
