Off-Worlder Image

You're not from around here. The untouched landscapes, homely cottages, and fearsome beasts are awe-inspiring and incredible. However your old world was not without its merits. Horseless carriages, buildings that dare cut the clouds above, and millennia of information in a minute metal framework are all notable aspects. You may not be as capable in this new world; survival was simply never a necessary part of the day in your world. But, your society only moved past this with its immense knowledge, that it keeps to this day. The things you know from formalized education, or even just cultural osmosis would fascinate and befuddle even the best of scholars.

 
Skill Proficiencies: Your world is leaps and bounds ahead of this one in terms of medicine. Even if you're incompetent you at least know about germ theory and that bloodletting is never a good idea. You have proficiency in the medicine skill.

In your world the habit of liars, or "ticks" are rather well documented, and internet conmen and telemarketers are a daily occurrence. You're well equipped to deal with lairs and silver tongues. You have proficiency in the insight skill.

Tool Proficiencies: Professions are as wide and varied in your world as the next. You have proficiency in any two tools, gaming sets, or instruments.
Equipment: However you stumbled into this odd location, you still managed to retain some otherworldly trinkets. Those objects include the following.

A touch-screen phone, at 1D100% battery, 1D4+1 mechanical pencils, a wallet that holds some useless green fabric rectangles, and even smaller plastic ones, and some unusual clothes.

 
Feature: Fascinate

Once per day you can attempt to convince a creature that you are an incredibly powerful entity. You do this using you phone, making it's touch-screen and various functions come across as deeply sewn arcana.

Once per day you may target every entity that isn't directly hostile towards you, and can hear and see you. All targets must make a wisdom saving throw, DC=8+Proficiency+CHA mod. If the target has an intelligence below 6 they automatically save. On a successful save, nothing happens, on a failed save, the target believes you are very powerful. All Persuasion and Intimidation checks from then on targeting that creature have advantage. You may only perform this action if you have your phone on you and it is above 0% battery, every time this action is taken 1D8+2% battery is used, if the battery falls past zero while using this action, it automatically fails.

 
Suggested Characteristics

This world is shockingly different, and you may still need to cope with that, or you may simply retain some mannerisms, either way, you commonly come off as odd or alien to the people around you.

d8 Personality Trait
1 Art is so different from one world to the next, any time I get to see some from this one, I'll be sure to return the favor.
2 I remember how to make some of the wonders from my world. I pass it onto anyone who'll hear. 
3 Magic is so.... Magical! Of course I get excited whenever I see it, or, heavens, do it!
4 Whenever I find something our worlds have in common I point it out, it helps the homesickness.
5 I miss something back home desperately
6 I wasn't raised on rations, to these people my appetite is bottomless.
7 No one cracks a joke here, and I'm sure no one back home would mind if I re-told one of theirs. 
8 I get a kick out of clerics, no one back home ever got DM'd by Jesus, at least not this commonly.
d6 Ideal
1 This world is centuries behind my own, I'll be sure to help it forwards. (Neutral)
It all seems like fantasy to me, who cares if a few thoughts die? (evil)
3 This world is centuries behind my own, I resent it for that. (Neutral)
4 The punishments and laws are as alien as the magic, I can't take any of their authority seriously. (Chaotic)
5 I'm already enough of an outsider, at the very least I can follow this place's rules. (Lawful)
6 A new world to explore is an amazing gift, I'll do my best to protect it (Good)
d6 Bond
1 I'm constantly searching for my way back home.
2 Someone found and helped me when I first got here, I owe my life to them.
3 I vigorously research and document the awes and wonders of this incredible world.
4 I was ripped out of every social group I had back home, so I cling to everyone I meet.
5 I still keep my ideals from my old home, I'll work tirelessly to advocate for those ideals.
6 My world seems to have developed past this one's, I'll work to fan the flames of creativity and invention.
d6 Flaw
1 Self-preservation was bred into me, if others wan't to die that's their prerogative.
2 I'm still not convinced this isn't all a weird dream.
3 Humans built my world, the rest were delegated to fantasy, I really can't take any other race seriously.
4 I'm too busy being wowed out of my mind by magic and fantasy to be any real competent help.
5 I don't know any of the terrain or nature of this world, this won't stop me from acting like an expert and taking the lead.
6 I won't stop reminiscing about the modern comforts of my world, like washing machines, and diet coke, oh god don't get me started about diet coke.
 
Off-Worlder Image

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