You have long had a passionate interest in the mechanical sciences, having learned from the great Architects of Engineering in the city. Overwhelming thoughts on theory and design smother your mind, conceiving machines for both the protection of cities and sieges. From mechanical weaponry to mighty constructs, airships and explosives, your journals are filled from cover to cover with many ideas, blueprints and schematics. From studying in the Engineers Guild, to time spent learning in the Workshops and Clockwork-Foundries, your hunger for mechanical knowledge is never satisfied.
- Skill Proficiencies: Investigation and one of the following: History, Arcana or Perception.
- Tool Proficiencies: Tinker's Tools and an artisan tool of your choice.
- Equipment: Clothes, Common, Workshop apron, Tinker's tools or one type of artisan's tools of your choice, a coffer containing 100 gp and 1D6 Engineering books.
Feature: Clockwork Intelligence
Your many days spent at the guild, in the books and working the foundries has gifted you with great knowledge of mechanics. When it comes to the history, operation and maintenance of such mechanical devices, no one is more adept.
Suggested Characteristics
Engineers are handcrafted through the many tomes and schematics that they absorb, their vast imaginations the doorway to either success or failure. The very constructs and machinations they put to paper are the very future they see for the world, and as such, work ad nauseam to make those designs a reality.
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Personality Trait |
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1
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The equations and measurements constantly talk to me.
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2
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The complexities of gears and gadgets really get my brain going.
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3
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Science is everywhere, and so continual cataloguing is a must.
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4
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I live my life through axioms and ethics.
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5
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I concentrate more on analysis than articulation.
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6
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My books are my thoughts and theorems. A pen never leaves my hand.
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7
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I talk mostly jiberish to the uneducated.
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8
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When new discoveries are made, I can't control my impetuosity.
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| d6 |
Ideal |
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1
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Order. Alphabetical order is the only order. It must be kept. (Lawful)
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2
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People. My theorems made material will be used for the preservation of life. (Good)
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3
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Prerogative. My inventions are my own, and no-one will tell me otherwise. (Chaotic)
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4
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Greed. Everything I make I sell, for all gold fuels my creativity. (Evil)
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5
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Detached. Preservation of societies, or destruction through strife, I work where needed. (Neutral)
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6
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Safety. My creations protect me and my associates, for no harm will come to us. (Any)
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| d6 |
Bond |
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1
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The only Professor who ever believed in me recently passed away.
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2
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An machination I created once saved a farmers crop yield, and in turn, saved his life.
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3
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Science and Mana will be one. I know it. I will cause it.
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4
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Most don't understand my inventions. They all shun me.
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5
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My old Workshop lies in decay. I must return it to it's former glory.
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6
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A large portion of gold made from my inventions gets reinvested back into the guild.
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| d6 |
Flaw |
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1
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One of my inventions went AWOL during a field test. I fear it has fallen into the wrong hands.
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2
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I’m incapable of admitting a flaw in my logic. I am never wrong.
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3
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One of my inventions was used in battle and took many lives. Now, many powerful people follow my every move.
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4
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My guild falsely accused me of stealing secrets. The threats continue to accumulate.
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5
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The bigger the bang, the greater the riches.
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6
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A banished guild member recently stole one of my schematics. I'm still trying to figure out which one.
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