You are a merchant, or perhaps an adventurer, the point is that you are a part of a larger society of people who do the same thing as you. This society is a guild. Guilds are large groups with a Guild-Master who sets the rules. Guilds are often like a family. Some guilds are dedicated to a specific ideal. Some are just a group of people seeking others to work with or compete against. The types of guilds are nearly as varied as the types of jobs. There are adventurer guilds as well as merchant and craft guilds. There are even a few religious guilds.
- Skill Proficiencies: Those in guilds have many talents; however, it's is necessary to focus on one or two skills in particular.
- Languages: As a member of a guild, you often have to deal with others that prefer to speak other languages. You know two languages other than common.
- Equipment: All members of a guild have a mark that tells others that you are a member of a guild. These marks also serve as a form of identification. Ten days worth of rations are provided along with a dagger and a backpack.
Feature: Guildsman
Because you are a member of a guild, you are respected, and people are more likely to accept that you can handle any given situation.
Suggested Characteristics
Members of guilds are usually friendly around people. Many guild members prefer to be working as much as possible. Members of adventuring guilds spend more time on an adventure then not. Members of craft guilds spend almost every day making things.
| d8 |
Personality Trait |
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1
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I am always willing, and ready, to fight with or for my fellow guild members.
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2
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In the guild, I am known as the strong one that other can count on.
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3
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I always try to remain mysterious.
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4
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I will do any thing to follow in my fellow guild members' footsteps.
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5
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I believe in the Guild-Master, not the other idiots in this guild.
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6
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Everyone else in this guild is weak. When I finally run this place there will be no more weaklings in it.
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7
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I don't do well with rules. If you want me to do something tell me I can't.
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8
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The most important thing is my fellow guild members. I would do anything for them.
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| d6 |
Ideal |
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1
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I will do any thing for money.
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2
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I want to kill bad guys.
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3
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Love and friendship are the most powerful things in the world.
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4
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The Guild-Master is all knowing, or at least if he could be wrong he says so.
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5
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I have had a rough past. I will never allow other to go through what I did.
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6
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I will protect the innocent at all costs.
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| d6 |
Bond |
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1
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The guild is my home. I will never betray the guild.
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2
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I am in love with a fellow guild member. If anything were to happen to them I don't know what I would do.
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3
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I always take the same jobs that a certain guild member takes.
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4
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I owe the Gild-Master everything.
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5
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The guild has been good to me and I to it; however, I will have to leave it some day.
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6
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I will not tolerate others hurting fellow guild members.
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| d12 |
Flaw |
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1
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I am only in this guild because it gives me privileges.
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2
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When was the last time I got paid? I can't remember the last time I tried to get my reward for a job.
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3
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I am always drunk. When I wake up the first thing I do is drink.
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4
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I have too much confidence in my own abilities.
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5
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I have too much confidence in the abilities of others.
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6
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I rarely have anything that even resembles a plan.
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7
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I rely too heavily on plans. The moment things aren't going according to plan I fail to act.
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8
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I spend to much time away from civilization.
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9
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There is always unnecessary damage when I am around.
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10
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I would happily let my friends get away with any thing. Even murder.
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11
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I cannot handle an insult to me or my friends.
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12
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I refuse to acknowledge others unless they prove them selves.
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Posted Feb 16, 2020Quality stuff, added
versatile