Enchanters are most commonly Sorcerers. Specifically trained in the creation, controlling, and maintenance of constructs, Enchanters have spent most of their lives tinkering with constructs to make all different sorts of machines for various purposes. Having no particular needs in regards to working conditions, they can build small constructs on the road without anything more than their tools. Protective of their work, these people have the ability to pass off their creations as something else as to avoid suspicions.
- Skill Proficiencies: Persuasion, Deception
- Tool Proficiencies: One type of artisan's tools
- Languages: Common, 1 other language of your choosing
- Equipment: A journal containing the training notes of an old teacher, a set of artisan's tools
Whenever you make an INT (History) check related to the origin of any sort of machinery, you are considered proficient in the History skill and add double your Proficiency to the check, instead of your normal Proficiency Bonus.
From history checks you can learn how long ago something was made, as well as what abilities, and any damage immunity it may have.
Suggested Characteristics
- If more than 1 language is known you are incapable of writing in the second language but can generally speak it conversationally
- Your background is filled with constructs and you have spent more time in your life among machines than others
Previous Versions
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