
You have spent your life travelling across many lands and settlements, meeting people from all walks of life along your way. Whatever your reason, you left your home for a life of adventure and travel, making friends and enemies along the way. Your exploration is not necessarily of nature, but your nomadic drifting often leads you through many landscapes all over the world. Whether navigating through dense jungle foliage or trekking across mountainsides, you often feel the urge to journey into new and exotic locations.
Your travelling follows no course or reasoning besides your wherever your instincts compel you to go next. Sometimes this nature happens to have the good fortune to lead you to long forgotten treasures or magic, but it also has a tendency to lead to less than desirable outcomes such as landing you in the den of a hungry lion. You can nearly always work your way out of danger though through either ingenuity or when luck is on your side.
- Skill Proficiencies: Insight, Persuasion
- Tool Proficiencies: One type of gaming set
- Languages: One of your choice
- Equipment:
A set of common clothes, a notebook detailing your travels, a seemingly worthless trinket you found while travelling (a goblet, an unidentified claw, a locket), 50 feet of hempen rope, a small knife, and a pouch containing 10 gp
Before you set off on your course some event caused you to choose this lifestyle, setting your destiny in motion.
d12 | Wanderer's Purpose |
---|---|
1 | You always had a passion for travel, leaving behind your home on good terms. |
2 | Your home was destroyed or taken over by a natural disaster or invasion. |
3 | You came to this land in search of a better life, and you're still looking for it. |
4 | You feel it is your obligation to help as many people as you can. |
5 | You were exiled from your homeland by a tyrannical ruler. |
6 | You fled after committing a horrible crime. Your only hope of salvation is in helping those in need. |
7 | You constantly search for treasure and glory. |
8 | You hope to enlighten yourself by travelling far and wide. |
9 | Since your childhood this is the only life you have known. |
10 | You hope to find knowledge to further your studies. |
11 | One day it is your dream to publish your experiences in a book. |
12 | You travel the land delivering the medicine you created to stop the spread of a deadly disease. |
Your life may appear to follow no coherent path, but whenever you find yourself in a predicament, salvation comes from the most coincidental or unexpected of places. Whether you know it or not, you have a luck following you as if your wanderings serve some greater purpose. Some may find this purpose and seek it out, whereas others may humbly dismiss it all as mere coincidence.
Suggested Characteristics
You have lived your life following the tides of fate between each adventure, never planning further than is necessary. Some may wander alone, passing through each village and town like the wind, while others always travel alongside their trusted companions wherever they go.
d8 | Personality Trait |
---|---|
1 | I collect everything I find even if it seems worthless. |
2 | I tell a story in every situation regardless of if anyone wants to hear it. |
3 | I live for the thrill of an adventure. |
4 | I don't care who you are as long as you can give me food and shelter. |
5 | I don't really know why I travel. I'm still figuring it out myself. |
6 | I forget nearly everything anyone says, including myself. |
7 | Whenever something lucky happens I pretend I planned it all along. |
8 | Sometimes we wonder if spending too much time alone has driven us mad. |
d6 | Ideal |
---|---|
1 | Responsibility. I will never leave unless everyone's problems are solved. (Good) |
2 | Freedom. Everyone should be allowed to live their own life. (Chaotic) |
3 | Greed. I want whatever I don't have. (Evil) |
4 | Destiny. I am destined for something greater, I just don't know what yet. (Any) |
5 | Independence. I don't care if I failed as long as I did it on my own terms. (Neutral) |
6 | Kindness. I aim to make friends with everyone I meet. (Good) |
d6 | Bond |
---|---|
1 | I was exiled from my home and now seek shelter wherever I can. |
2 | Sometimes I get homesick, but I wouldn't give up my life for anything. |
3 | I spend every day trying to redeem myself for what I have done. |
4 | The people I travel with are family to me. |
5 | My loyalty lies in the honest people of the world, not in any flag. |
6 | The journal I keep of my adventures is the most valuable of all my possessions. |
d6 | Flaw |
---|---|
1 | I love the sound of my own voice and I take no shame in that. |
2 | I believe everything at face value. |
3 | I don't need to be careful, nothing's gone wrong before. |
4 | If there's gold it's mine. |
5 | If there's danger I run with my tail between my legs. |
6 | I am always the most smartest person in the room. |

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