Tinkerer Image

You spent most of your time tinkering with small objects, figuring out how things work and how to create your own.

 
Skill Proficiencies: Investigation, Arcana
Tool Proficiencies: Two of your choice
Equipment: A bottle of black ink, a quill, a small knife, two sets of Artisan's Tools of your choice, a set of common clothes, and a pouch containing 10 gp
 
Specialty

To determine the nature of your scholarly training, roll a d8 or choose from the options in the table below.

d8 Specialty
1 Alchemist
2 Astronomer
3 Discredited academic
4 Librarian
5 Professor
6 Researcher
7 Wizard’s apprentice
8 Scribe
 
Feature: Efficient Tinkering

When creating items of mundane or magical variety, you only need half of the normal cost in materials to build items of Common or Uncommon rarity. 

 
Spell List
Spell Level Spells
2nd enlarge/reduce

As a Tinkerer, you've learned to modify the parts used magically to make them fit anywhere you like. When targeting parts and components you are using to build something, you may cast Enlarge/Reduce at will. 

You may cast Enlarge/Reduce on any other target once per long rest using this trait without consuming a spell slot.

 
Suggested Characteristics

Your experiences have shaped your personality.

d8 Personality Trait
1 I use polysyllabic words that convey the impression of great erudition.
2 I’ve read every book in the world’s greatest libraries—or I like to boast that I have.
3 I’m used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.
4 There’s nothing I like more than a good mystery.
5 I’m willing to listen to every side of an argument before I make my own judgment.
6 I … speak … slowly … when talking … to idiots, … which … almost … everyone … is … compared … to me.
7 I am horribly, horribly awkward in social situations.
8 I’m convinced that people are always trying to steal my secrets.
d6 Ideal
1 Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
2 Beauty. What is beautiful points us beyond itself toward what is true. (Good)
3 Logic. Emotions must not cloud our logical thinking. (Lawful)
4 No Limits. Nothing should fetter the infinite possibility inherent in all existence. (Chaotic)
5 Power. Knowledge is the path to power and domination. (Evil)
6 Self-Improvement. The goal of a life of study is the betterment of oneself. (Any)
d6 Bond
1 It is my duty to protect my students.
2 I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
3 I work to preserve a library, university, scriptorium, or monastery.
4 My life’s work is a series of tomes related to a specific field of lore.
5 I’ve been searching my whole life for the answer to a certain question.
6 I sold my soul for knowledge. I hope to do great deeds and win it back.
d6 Flaw
1 I am easily distracted by the promise of information.
2 Most people scream and run when they see a demon. I stop and take notes on its anatomy.
3 Unlocking an ancient mystery is worth the price of a civilization.
4 I overlook obvious solutions in favor of complicated ones.
5 I speak without really thinking through my words, invariably insulting others.
6 I can’t keep a secret to save my life, or anyone else’s.
 
Variant Tinkerer:
 
Tinkerer Image