Nightshade Image

You are an unusual blend between an atrocious criminal and a knowledgeable professor. You are experienced in criminal ways, but also well-read and full of knowledge. You usually use this knowledge to dream up elaborate schemes, and are always the mastermind of any plan.

 
Skill Proficiencies: As a Nightashade, you gain proficiency in the following skills:

  • Stealth
  • Arcana
  • Deception

 

Tool Proficiencies: As a Nightshade, you gain the following tool proficiencies:

  • Thieves' tools
  • Forgery kit
Languages: You gain proficiency in one language of your choice. 
Equipment: As a nightshade, you gain the following starting equipmant:

  • Thieves' tools 
  • A set of dark common clothes with a hood
  • A code book, containing all the codes that you've ever designed 
  • A pouch containing 15gp
 
Gang Type

There are many different types of criminal, and each criminal gang needs a mastermind. You are that mastermind. You design the codes, you dream up the plans, you choose the next target. You have a whole lot of criminals relting on you, and if you screw up, there's going to be hell to pay. 

d8 Gang Type
1 Blackmail
2 Burglary
3 Terrorism
4 Information broking
5 Bribery
6 Assassination
7 Drug dealing
8 Smuggling
 
Feature: Natural Leadership

There's a reason you're in charge. You were born to lead, and controlling a criminal gang is your way of fulfilling your birthright. Whenever you make a Charisma(Persuasion) check to convince someone to carry out a plan, you do so with advantage. 

 
Suggested Characteristics

You were always destined to be in control, but what choices led you to this gang? Why did you even become a criminal in the first place? Perhaps you come from a long line of criminal masterminds, or perhaps you are a rebel. You might even have been forced into it. Regardless, something led you here, and now you're in charge.

d8 Personality Trait
1 I always have a plan for what to do when things go wrong.
2 I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
3 The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden.
4 I would rather make a new friend than a new enemy.
5 I am incredibly slow to trust. Those who seem the fairest often have the most to hide.
6 Always carry out a plan to the letter. Risks get you killed.
7 The best way to get me to do something is to tell me I can’t do it.
8 I blow up at the slightest insult.
d6 Ideal
1 Honor. I don’t steal from others in the trade. (Lawful)
2 Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
3 Charity. I steal from the wealthy so that I can help people in need. (Good)
4 Greed. I will do whatever it takes to become wealthy. (Evil)
5 People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
6 Redemption. There’s a spark of good in everyone. (Good)
d6 Bond
1 I’m trying to pay off an old debt I owe to a generous benefactor.
2 My ill-gotten gains go to support my family.
3 Something important was taken from me, and I aim to steal it back.
4 I will become the greatest thief that ever lived.
5 I’m guilty of a terrible crime. I hope I can redeem myself for it.
6 Someone I loved died because of a mistake I made. That will never happen again.
d6 Flaw
1 When I see something valuable, I can’t think about anything but how to steal it.
2 When faced with a choice between money and my friends, I usually choose the money.
3 If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.
4 I have a “tell” that reveals when I’m lying.
5 I turn tail and run when things look bad.
6 An innocent person is in prison for a crime that I committed. I’m okay with that.
 
Nightshade Image

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