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So you're a magician, which is illegal. But unlike the rest of the warlocks and spies lurking the Underground, you don't believe that you're in the wrong. You've heard of the days when magic was in every part of the world, and was something used to help people instead of harming them. You want those days back. So you've joined the vast network of people trying to change the law. Whether that be through peace, or all out war. Anyways, this be your background:

 
Skill Proficiencies: Deception, Arcana
Tool Proficiencies: thieves’ tools
Languages: your choice of Abyssal, Celestial, Draconic, Infernal, Primordial, Sylvan
Equipment: A crowbar, a set of traveler's clothes, a pouch containing 15 gp, and something from the Haunted One's Magic Trinket Table, or some small interesting object of your choice.
 
Feature: You Know A Guy Who Knows A Guy...

You have a reliable and trustworthy contact who acts as your liaison to a network of other like minded people. You know how to talk to them, and like how to get to them and all that. Roll (or pick) on this handy dandy table to find out who the guy you know is

 
Suggested Characteristics

Magicians are widely viewed as evil in society, but it's a stereotype that isn't always proven true. Some are out for power, some for knowledge, some for money, and some for just a place that they won't be put in jail for casting a spell. anyways. Characteristics: go wild.

d8 Personality Trait
1 I’m very literal and don’t appreciate metaphor or sarcasm.
2 I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
3 I would rather make a new friend than a new enemy.
4 I dislike anyone who doesn't agree with my views on magic on principle
5 I don’t pay attention to the risks in a situation. Never tell me the odds.
6 The best way to get me to do something is to tell me I can’t do it.
7 I never change my mind once it’s made up.
8 I will endlessly argue with anyone to sway them to my side, regardless if I am right.
d5 Ideal
1 Protection. It isn’t right for innocents to suffer because of the arrogance of the powerful. (Good)
2 Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
3 Power. Once I'm allowed to practice magic in peace, then I can become as powerful as the mages of old. (Evil or something)
4 Conviction. Anything worth doing is worth doing with your whole heart. (Lawful)
5 Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
d6 Bond
1 Someone close to me was captured and killed for their magic, and I don't want that to happen to anyone else.
2 My ill-gotten gains go to support my family.
3 I fight for those who cannot fight for themselves.
4 I will become the greatest mage that ever lived.
5 The common folk must see me as a hero of the people.
6 I will get revenge on the people that ruined my life for my magic.
d6 Flaw
1 My hatred of my enemies is blind and unreasoning.
2 I seem like a harsh judge to others, but I judge myself most harshly of all.
3 If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.
4 I’m incapable of deception.
5 I talk big talk, but I'll turn tail and run when things look bad.
6 By my words and actions, I often bring shame to my family.
 

Previous Versions

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1/20/2020 9:45:17 PM
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2/9/2020 6:53:03 PM
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2/9/2020 6:53:53 PM
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