Someone who was sold or born into slavery. upon escaping or being freed, you are mostly looking for revenge or to make the most of your missing life.
- Skill Proficiencies: Survival: You gain this proficiency by having to learn to adapt and improvise to your new life.
Deception: You gain this proficiency by having to use this tactic to stay free and not give away too much about your past.
- Tool Proficiencies: Choose a Tool proficiency. You gained this proficiency by needing a little extra skill to stay free.
- Languages: You know the Language of your master's you picked up through the years of hearing it.
- Equipment: 1 set of Slave clothes, 20gp you managed to grab in your escape, a set of tools (whichever tools you chose as your proficiency) and an heirloom or item you keep from your captors as remembrance.
You are well versed in the normal and abnormal society and standards of your Captors race. (example: If you were owned by Giants you would know the inner workings of the Giants society and the gist of their ways.)
You have advantage on Intelligence checks referring to your captors race/species/society.
Suggested Characteristics
Because you spent years in "service" to a Master, the beginning stages of readjusting to normal or any other kind of life is hard at first.
You would be at a loss in some circles and jumpy at the race of your captors.
Also you would always keep an eye over your shoulder at the fear of being re-captured.
Comments