Mastermind Image

You are a capable holder of secrets, underground dealings and subterfuge. You dwell in the borderlines between the bright public world and the sinister webs of your underground affiliates. You are a master manipulator and deceiver. Whether to harm or protect you are a part of a society that is known only to its exclusive members, and its enemies. These societies often have grand schemes stretching across countries, continents or even entire planes.

 
Skill Proficiencies: Deception, Insight
Tool Proficiencies: Disguise Kit, Forgery Kit
Languages: A unique cipher code known only to members of your secret society.
Equipment: A ink pot and pen, a set of dark common clothes including a hood, and a pouch containing 15 gp
 
Feature: Underground Contact

You have a mostly reliable and somewhat trustworthy contact who you have had previous dealings with. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, and secret members of this hidden society.

 
Suggested Characteristics

Masterminds never have clear intentions, their schemes work to serve a greater purpose, for both good and ill.

d8 Personality Trait
1 I always have a plan for what to do when things go wrong.
2 I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
3 The first thing I do in a new place is note the people of authority— the people that really hold power.
4 I would rather make a new friend than a new enemy.
5 I am incredibly slow to trust. Those who seem the fairest often have the most to hide.
6 I enjoy out-manoeuvring nobles and arrogant people.
7 The best way to get me to do something is to tell me I can’t do it.
8 I blow up at the slightest insult.
d6 Ideal
1 Honor. I don’t steal from others in the trade. (Lawful)
2 Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
3 Charity. I steal from the wealthy so that I can help people in need. (Good)
4 Greed. I will do whatever it takes to gain more influence and power. (Evil)
5 People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
6 Redemption. There’s a spark of good in everyone. (Good)
d6 Bond
1 I’m trying to pay off an old debt I owe to a generous benefactor.
2 My ill-gotten gains go to support my family.
3 Something important was taken from me, and I aim to steal it back.
4 I will become the most power person in the realm, that no one has ever heard of.
5 I’m guilty of a terrible crime. I hope I can redeem myself for it.
6 Someone I loved died because of a mistake I made. That will never happen again.
d6 Flaw
1 When I see something valuable, I can’t think about anything but how to steal it.
2 When faced with a choice between money and my friends, I usually choose the money.
3 If there’s a plan, I’ll make adjustments to it, without telling the others.
4 I have a “tell” that reveals when I’m lying.
5 I turn tail and run when things look bad.
6 An innocent person is in prison for a crime that I committed. I’m okay with that.
 

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