Never truly accepted by devilkind and treated like a monster by surfacedwellers, you live in squalor in the underdark. Your only company is the creatures that come along, unknowing of your abyssal heritage, and the criminals who only treat you as a target.
- Skill Proficiencies: Choose two from among Perception, Investigation, Stealth, or Survival
- Languages: Choose one exotic language (Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon)
- Equipment: A monster hunter’s pack, a set of common clothes, and one trinket of special significance (choose one or roll on the Gothic Trinkets table after this background).
Dejection
Prior to becoming an adventurer, your path in life was defined when you were rejected from everywhere you turned. You have become hardened to cruelty.
| d4 |
Dejection |
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1
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Your devilish mother raised you, however was slaughtered by humans that despised her.
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2
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While you lived among devils for a time, they soon found you too mortal for their tastes.
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3
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Your father was a human who loved your mother, but abandoned her after finding out she was pregnant.
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4
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You did terrible things to avenge the murder of someone you loved. You became a monster, and it haunts your waking dreams.
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Feature: Abyssal Heritage
Those who look into your eyes can see that you have faced emotional turmoil and that you are no stranger to upset. Commoners, due to your abyssal heritage, will fear you and either run or try to kill you. Other abyssals will distrust you, and infernals will harbor the same hatred towards you that they harbor towards devils.
Suggested Characteristics
You have learned to live with the pain. You are a survivor, who can be very protective of those who bring light into your darkened life.
| d8 |
Personality Trait |
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1
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I don’t run from evil. Evil runs from me.
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2
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I like to read and memorize poetry. It keeps me calm and brings me fleeting moments of happiness.
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3
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I spend money freely and live life to the fullest, knowing that tomorrow I might die.
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4
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I live for the thrill of the hunt.
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5
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I don’t talk about the thing that torments me. I’d rather not burden others with my curse.
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6
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I expect danger around every corner.
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7
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I refuse to become a victim, and I will not allow others to be victimized.
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8
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I put no trust in divine beings.
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| d6 |
Ideal |
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1
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I try to help those in need, no matter what the personal cost. (Good)
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2
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I’ll stop the spirits that haunt me or die trying. (Any)
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3
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I kill monsters to make the world a safer place, and to exorcise my own demons. (Good)
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4
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I have a dark calling that puts me above the law. (Chaotic)
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5
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I like to know my enemy’s capabilities and weaknesses before rushing into battle. (Lawful)
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6
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I’m a monster that destroys other monsters, and anything else that gets in my way. (Evil)
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| d6 |
Bond |
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1
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I keep my thoughts and discoveries in a journal. My journal is my legacy.
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2
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I would sacrifice my life and my soul to protect the innocent.
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3
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My torment drove away the person I love. I strive to win back the love I’ve lost.
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4
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A terrible guilt consumes me. I hope that I can find redemption through my actions.
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5
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There’s evil in me, I can feel it. It must never be set free.
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6
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I have a child to protect. I must make the world a safer place for him (or her).
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| d6 |
Flaw |
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1
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I have certain rituals that I must follow every day. I can never break them.
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2
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I assume the worst in people.
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3
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I feel no compassion for the dead. They’re the lucky ones.
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4
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I have an addiction.
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5
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I am a purveyor of doom and gloom who lives in a world without hope.
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6
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I talk to spirits that no one else can see.
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