
You... don't even know who you were before becoming an Adventurer. You come up with so many different ideas of who you were, ideas that would keep you up at night. You adventure, dig through history, investigate on leads, hoping that they'd bring you one step closer to finding out who you truly are... That is if you even want to know who you are.. Maybe you lost your memory from an explosion that caused you to hit your head, maybe you overdosed on a dodgy potion that blanked your mind, maybe you were cursed to forget everything, maybe you did this to yourself to forget a horrible trauma. Whatever happened, you have no idea, but there must be evidence of the past somewhere...
- Skill Proficiencies: -
- Tool Proficiencies: Choose one Artisan Tool
- Languages: -
- Equipment: One trinket from your past (being pivotal to your forgotten backstory, which is up to your DM, who does not have to share if they don't want to), a set of commoner's clothes.
Not knowing where you're from, you gain the ability to regain your memories, until you've gained 2 skill proficiencies and 2 language proficiencies this way.
Whenever you have to roll for a skill check that you don't have proficiency in yet, if you roll a 18 or higher on your dice, you now gain proficiency in this skill. You also gain the new skill proficiency modifier on top of this roll. (e.g. You rolled a 19 on your dice, your old skill modifier was a +1, you now use your new modifier which is a +3, so 19 + 3 = 22)
Whenever you encounter a language you do not know, you may roll a d20, if you roll 18 or higher, you now have proficiency in this language.
You can't learn another proficiency in a skill or language this way within the same day.
Suggested Characteristics
Although you have no memory, you are not a blank slate. Certain mannerisms and behaviors persist, even though you don't remember their point of origin.
d6 | Specialization |
---|---|
1 | Formal Attitude. You speak extremely formally at all times, especially to those you see as superiors. This may have been due to a military or noble background. |
2 | Racist Disposition. For whatever reason, your stomach turns when you see certain races of people or certain types of creature. Maybe you were once wronged by one of them and your mind has marked them out as your enemy. You may choose to embrace or reject this impulse, but it will be there regardless. |
3 | Forgiver. Even when you don't always fully believe it, you have a strong feeling that everyone should be given a second chance. This impulse may steer you right, but you may also develop a deep distrust of it as well. |
4 | Wanderlust. You feel a compulsion to travel, like you used to do it all the time. When in one place for too long, you grow physically restless. Over time, you might choose to curb this instinct. |
5 | Resignation. For some reason, you feel used to resigning yourself to failure or contentment. You don't have a natural urge to achieve or to change your circumstances, you just let the world be. Whether you become comfortable in this feeling or fight it is up to you. |
6 | Religious Thinking. You find yourself easily convinced by religious figures and messages. Evidently, you were quite the devout in your past, although you might now have a fresh perspective on the consequences of such thinking now that you're starting from scratch. |

Comments