Base Class: Monk
Force monks can use ki to manipulate their surroundings and enemies in interesting ways
Versatile Warrior
You adopt a particular style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again. Additionally, you may choose one weapon that does not have the 2 handed or ranged properties to gain proficiency with.
Blind Fighting
You have blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn’t behind total cover, even if you’re blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you.
Dueling
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
Ki Bending
You learn the mage hand cantrip. You can cast it without verbal or somatic components, and you can make the spectral hand invisible. If you already know this spell, its range increases by 30 feet when you cast it. Its spellcasting ability is the ability increased by this Wisdom.
Additionally, whenever you take the Attack action on your turn, you can spend a ki point to make a special melee attack that bends the Ki around a target you can see within 15 feet of you. The target must make a Strength saving throw or be moved 10 feet in a direction of your choosing. If a creature is thrown into a solid surface, such as a wall, it takes 1d6 bludgeoning damage from the impact. If a target is forced into the ground, it falls prone. When you gain the Extra Attack feature, this special attack can be used for any of the attacks you make as part of the Attack action.
Force Powers
As an action, you can use your mastery of ki to produce one of the following effects.
Heightened Senses: You can spend 3 ki points to cast Detect Thoughts
Mind Trick: You can spend 3 ki points to cast Suggestion
Paralyzing Grasp: You can spend 3 ki points to cast Hold Person
Electric Ki: You can spend 4 ki points to cast Lightning Bolt
Foresight
Your mastery of Ki allows you to sense what is happening around you. You gain a +2 bonus to Armor Class. Additionally, you have advantage on all Dexterity checks and saving throws.
Previous Versions
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2/26/2021 8:23:54 PM
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2/27/2021 2:48:59 AM
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Posted Feb 27, 2021This is the best class I've ever played! Before playing this class, I was lonely and sad. Now, I'm lonely and happy!
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Posted Feb 27, 2021What a great way to integrate Star wars and DND in a fluid, balanced fashion!