Searing Vengeance Image

 

Starting at 14th level, the radiant energy you channel allows you to resist death. When you have to make a death saving throw at the start of your turn, you can instead spring back to your feet with a burst of radiant energy. You regain hit points equal to half your hit point maximum, and then you stand up if you so choose. The closest two creatures who mean you harm, within 30 feet of you, each take radiant damage equal to 4d8 + your Charisma modifier, and they are blinded until the end of your next turn.

Once you use this feature, you can’t use it again until you finish a long rest.

Searing Vengeance Image

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