You are a selfless protector, able to draw enemy spells away from your allies.
- Increase your Constitution or Wisdom score by 1, to a maximum of 20.
- Whenever another character you can see becomes the target of a spell which could have targeted you, you may use your reaction to have the caster of that spell roll a DC 15 Wisdom saving throw. On a failed save, you become the target of the spell instead. On a successful save, the spell functions as the caster intended.
- Whenever you and at least one other character become the target of a spell which forces you to make a saving throw, you may choose to automatically fail in order to give other characters you can see advantage on that roll.
- You may use these abilities a number of times equal to your Constitution or Wisdom modifier each long rest.
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