- Your necrotic damage cannot be resisted, and you are immune to necrotic damage
- The spell "Summon Planar Ally" requires no tribute, as you are asking yourself
- Your channel divinity always succeeds, and has three uses
- When in your presence, effects that would damage or otherwise affect a soul are negated. In addition, a creature who is knocked to zero hit points by you or your allies dies. A creatures killed by this has their soul taken to Tertia for judgment. A soul taken this way can be used, depending on it's alignment
- Good: It is remade into an angel. A creature of your choice heals for half it's max hit points
- Neutral: They are reincarnated as a Tertian. You regain a spell slot equal to half it's level or CR , rounded down
- Evil: It's soul is burned for all eternity to make fuel. Your celestial cataclysm regains 1d4 charges
- Your twilight sanctum now reaches any creature you can see, gives double the temp HP, and prevents forced movement (including banishment and teleportation) if you so choose.
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