Prerequisite: Triton
You master more of the magic of elemental air and water. You gain the following benefits:
- You learn the create or destroy water spell and can cast it as a 1st level spell at will, without expending a spell slot.
- You also learn warding wind and water breathing, each of which you can cast equal to your proficiency bonus without expending a spell slot. You regain the ability to cast those two spells in this way when you finish a long rest. Charisma is your spellcasting ability for all three spells.
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