You are adept at using your lungs effectively.
- You gain proficiency with smoking equipment, add your Constitution score when you make a check using smoking equipment.
- If you roll a joint or pack a bowl during combat, whenever you are targeted by a hostile creature you can use your reaction to roll a d100. If the number rolled is higher than a 50, the attack is misdirected and must target another creature within 5ft of you. You may use this feature of this feat 3 times until you complete a short or long rest.
- When you use the Attack action and attack with a one-handed weapon, you can use a bonus action to attack with a loaded bong, joint, or pipe that you are holding.
- At the end of your turn you may smoke using a reaction. Smoking gives you points towards being inspired. Those you you may inspire to smoke with you get double the points towards inspiration.
THIS IS UNOFFICIAL MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing. They aren’t officially part of the Dungeons & Dragons game and aren’t permitted in D&D Adventurers League events unless otherwise stated. To use this content, toggle the Critical Role content on in the character builder.
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