You have inherited the trait to use the force, The force takes up spell slots to use but does not take space to learn the spells, when you finish a long rest you regain your jedi/sith spell slots.
Jedi Spell slots are the spell slots to use the force spells closer to the light side of the force {Judgement, Mind Trick}
Sith Spell slots are the spell slots to use the force spells closer to the dark side of the force {Lightning, Saber Throw, Choke}
Wisdom is your spellcasting ability for these spells.
You gain these spell slots according to the dnd by your alignment and actions inbetween level ups
Force Spells
Push: Pushes the target[s] in front of them in a 10 foot long cone about 5-15 feet away Level 1
Pull: Same as the above but pulls the target[s] Level 2
Levitate: Make an inanimate or noninteligent object float up to 30 feet any direction, Level 3
Jedi Spells
Judgement:Shoot yellow 2d10 lightning from your fingertips Level 5
Mind Trick:Use a hand motion to control ones actions or thoughts for a brief ammount of time altering their knowledge or context, I;E: Someone is attempting to make you pay taxes, you use the mind trick to make them believe you already paid, Do be aware tho, Constructs,Beasts,MonstrositysAnd anthing with a lower inteligence score than 7 are unafected, This is a level 4 spell
Sith Spells
Lightning: 2d10 You shoot blue lightning from your fingertips Level 5
Choke: You use the force to grab the throat of anything with an HP and deal a d10 of damage-Level 4
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Previous Versions
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