Sometimes you just want to enter a battle playing a jaunty tune or a vicious war beat. In either case, this feat is for that character. If you are playing an instrument you are proficient in while entering combat, you gain the following benefits:
- You gain +1 to your Charisma Score, to a maximum of 20.
- You and any number of creatures within a 30 ft radius gain +2 to your initiative rolls.
- All hostile creatures, that can hear, within 300 ft must make a Charisma Saving Throw against your Spell Save DC. On a failure, those creatures roll initiative at disadvantage.
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