You have mastered the weapons you have trained in. You gain the following benefits:
- You learn two maneuvers of your choice from among those available to the Battle Master archetype in the fighter class. If a maneuver you use requires your target to make a saving throw to resist the maneuver's effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice).
- You gain one superiority die, which is a d6 (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest.
- Gain 1 Fighting Style that you do not already have.
- Add Proficiency bonus to weapon damage with proficient Weapons







-
View User Profile
-
Send Message
Posted Apr 29, 2019This is what I believe Weapon Master should of been.
-
View User Profile
-
Send Message
Posted May 2, 2021How did you add the proficiency to damage? I can't figure out how to do it for a feat of my own.