You have inexplicable luck that seems to kick in at just the right or wrong moment.
Passive: Any time you would roll a d20 and the result is a Natural 1 or 20 you must roll a d100 to determine if The Brand will activate. If the result is a 50 or lower then no change occurs. If you roll a 51 or higher you must re-roll the d20 once again and take the new result. This effect can be triggered multiple times in succession.
Mischief: Your comprehension of The Brand has allowed you to tap into the chaotic forces within the Candlelight Amphitheater granting you the ability to cause great mischief.
- You have 3 Chaos points. Whenever a creature makes an attack roll, an ability check, or a saving throw, you can spend one Chaos point to roll a d8. The targeted creature must subtract the rolled amount to their overall roll. You can choose to activate Mischief even after knowing the result of the targeted creatures roll.
- You regain your expended Chaos points when you finish a long rest.
Unknown: You sense there are aspects to The Brand that are still unknown to you. Your comprehension and mastery of it improves with the frequency of it's activation.
Comments