You can use your own life force to empower your healing spells. You gain the following benefits:
- Increase your Intelligence, Wisdom, or Charisma by 1
- You gain one additional hit die equal to the largest die in your pool, if you later gain a larger hit die, this die increases to match the larger die. You do not increase your maximum hit points from this hit die.
- Any time you heal another player, you can expend a number of hit dice less than or equal to the level of the spell(1 for cantrips and other healing sources) to increase the healing by the result of the roll.
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