You have been cursed by taking something precious from the remains of a haunted city. This item clearly being haunted, has now cursed you. The curses manifests from you as a spirt and can even be called on as a reaction once per long rest. This manifested spirt will always defend you as the holder of the curse however will always attempt to rob you of your precious items when not in immediate danger, even if that means rendering you unconscious. The spirt will persist for one minute.
A spirt may on occasion be called even if you do not intend to call one. The DM controls when and what may be called once per day.
Lordaeron's curse can be easily broken by giving the spirt something of equal exchange from what was taken. Upon giving the spirt one item (or it taking one by force) of what it deems of equal value the spirt disappears back to a resting place with the new treasure along with the curse.
The curse can stack as additional spirts can be called for each item wrongfully taken.
Previous Versions
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8/15/2022 11:42:41 PM
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1.0
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Coming Soon
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