You may grow up to 10, 8-inch tall sentient myconids which all behave in a way that a familiar would. Another feature of the myconids is that they can record and playback voices and communicate telepathically with one another. The way that you grow them is by covering a part of yourself in water and growing them from there. Each myconid has 5 Hit points and can be within 500ft of any party member associated with the user of this Enchantment. For a bonus action you may construct the myconids in any shape that 10 of them can make and name the formations. The myconids all do 0 unarmed damage and can hold up to 1 light weapon with both hands. The myconids have exp progression and the longer they live the more hp they get. Only one myconid can reach level 20 and level 5 is the limit for the others.
Level 1: (5 hp)
Level 2: (10 hp)
Level 3: (15 hp)
Level 4: (20 hp)
Level 5: (25 hp)
Level 6: (30 hp)
Level 7: (35 hp)
Level 8: (40 hp)
Level 9: (45 hp)
Level 10: (50 hp)
Level 11: (55 hp)
Level 12: (60 hp)
Level 13: (65 hp)
Level 14: (70 hp
Level 15: (75 hp)
Level 16: (80 hp)
Level 17: (85 hp)
Level 18: (90 hp)
Level 19: (95 hp)
Level 20: (100 hp)
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