Years of practicing your musical craft as part of a musical troupe have taught you how to control a crowd and lead and inspire your mates. This experience allows you to use your bardic inspiration in new and interesting ways.
In addition to the normal use of bardic inspiration, on your turn you may expend a use of your bardic inspiration and perform one of the following abilities as a bonus action
Solo Sections. Choose a number of party members, other than yourself, equal to or less than your proficiency modifier. They have advantage on their next attack roll against any creature within 30 feet of you until the start of your next turn.
Find the Groove. All party members within 30 feet of you gain +2 to their AC until the start of your next turn. Any party member who moves before the start of your next turn loses this bonus.
Crowd Surf. All party members within 60 feet of you may move up to their movement speed towards you. If this movement would provoke an opportunity attack, the creature making the attack does so with disadvantage.
Mosh Pit. Until the start of your next turn, all creatures within 30 feet of you must succeed on a WIsdom Save against your Spell Save DC or attack the closest creature to them (in cases of a tie, the result is determined by the DM) whether they be friend or foe. A creature can choose to fail this save if they wish. All attacks made due to this effect have advantage.
Groupies. Give a target creature advantage on their next performance, persuasion, or deception roll as long as there are at least two other creatures within 10 feet of them.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/29/2022 5:35:20 PM
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1
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1
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1.0
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Coming Soon
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