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Prerequisite: Intelligence prerequisite
 

You spent time learning to give weapons and armor magical properties

this feat allows you to enchant items with the following stipulations. 

it will take the equivalent of a short rest to enchant one item, and take double and material components. and will require a spell slot to be expended your choice of level 

THIS EXCLUDES TELEPORTATION, AND SUMMONING MAGIC

The item is imbued with up to three charges of whatever spell you use on it. the charges correspond with the level spell slot you expend. Lv 1-2 = one charge Lv 3-5= 2 charges Lv 6+ = 3 charges afterward, this weapon or armor will require 24 hrs to regain its charges. 

For buffing spells like stone skin, airwalk, etc (Non-attack spells) all things above apply but they can also be cast at the speed of a reaction and have a duration of 1 min. 

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