Prerequisite: Requires your primary combat Ability score to be 15 or higher
You have trained to have exceptional balance, might, or force of personality, making you devastatingly versatile even with weapons of considerable size. You gain the following benefits:
- Increase one Ability score by 1, up to a maximum of 20. This score should be the primary Ability used in your melee attacks (Strength, Dexterity, Charisma, etc), but does not have to be.
- You are able to wield a melee weapon with the two-handed property in one hand, provided you are not wielding another weapon in your other hand. The weapon’s effectiveness is diminished, decreasing by one damage die (2d6/1d12 decreases to 1d10, for instance, 1d10 to 1d8, 2d4/1d8 to 1d6, etc.), as would be a versatile melee weapon wielded in one hand.
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