Prerequisite: Your character must have a tail. This could mean your character is a kobold, lizardfolk, tiefling, tabaxi, or another race with a tail. Unlike others of your kin, your tail is much more robust and more flexible, allowing you to do things with it that others cannot. You gain the following benefits:
Increase your Strength, Dexterity, or Constitution score by 1, up to a maximum of 20.
You have advantage on Dexterity (Acrobatics) checks thanks to your stronger than average tail Your tail gains a reach of 5 feet and can lift a number of pounds equal to 2 x Your Strength Score. You can use your tail to accomplish the following basic tasks (The DM may allow other simple tasks that are not listed):
- Lift, Drop, Hold, Push, or pull an object/creature
- Open/Close a door or container
- Make an unarmed strike
- Grapple a creature
Your tail cannot wield weapons, shields, or anything else that requires manual precision, like activating magical items or performing somatic components of spells.
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