You gain the following benefits:
- Increase your Dexterity or Charisma score by 1, up to a maximum of 20.
- You learn Thieves' Cant. When using Thieves' Cant, you have advantage on all ability checks pertaining to that conversation or other use (for example, advantage on a Persuasion check while conversing with another creature using Thieves' Cant)
- When performing a Sleight of Hands check to steal from someone aware of your presence, you may add your Charisma modifier to that roll.
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