Prerequisite: DEX 14 (or higher). Proficiency in and wielding a weapon (monks excluded).
Gain the ability to (possibly) parry opponents. As a reaction, you can make a STR (pure block) or DEX (quickly redirect the attack) save. If you roll 2 or higher above the opponent’s attack roll, the attack is ignored. 5 uses per short rest (arm cramps you know?) and obviously, you can only use this on melee attacks (although it would be funny to watch someone try and parry a fireball).
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