You form a connection to the elemental plane of water and begin controlling liquid with great fluidity.
- Increase your Dexterity or Wisdom score by 1, to a maximum of 20.
- You learn the Shape Water cantrip. You may cast it as a bonus action, and you may choose a source of ice instead of water. If you choose a source of ice instead of water, you unfreeze the ice by having its water animate in the same form the ice was in. If you control water in this way, you do so for 1 hour. This is considered an additional way to manipulate the water by this spell, and therefore counts as one of the non-instantaneous effects that you can have active at a time. You can also dismiss a non-instantaneous effect of this spell as a bonus action. If you already know this spell, you can have one additional non-instantaneous effect active at a time. Its spellcasting ability is the ability increased by this feat.
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