Prerequisite: Dragonborn, Kobold, Lizardfolk, Tiefling, or Feral Tiefling
You learn to use your tail in combat in effective ways. You gain the following benefits.
- Increase your Strength or Dexterity score by 1.
- Once per turn, you can take the Attack action and make an unarmed strike with your tail that does an additional [roll]1d4[/roll] bludgeoning damage on a hit.
- When you hit a creature with your tail, you can force them to make a Strength saving throw. On a failed save, they are knocked prone (if you used Dexterity for the attack) or knocked back 10 feet (if you used Strength for the attack). The DC is 8 + your proficiency + the modifier you used to hit.
- You can use your tail as a reaction to avoid being knocked prone.
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