
You have become accustomed to the feeling of your magic going wild and have learned to control the chaos slightly to redirect it away from yourself.
- When you to roll on the Wild Magic Surge Table, after the outcome is known you may use your reaction to cause it to affect a different creature, if it would normally affect you. Roll a die appropriate to the number of creatures within 30 feet of you and assign each creature a number on the die. The Wild Magic effect centers or occurs on that creature. You may expend 1/3 of your Sorcery Points (rounded down, to a minimum of 1) to choose the target instead of rolling.
- Alternatively, you may roll 1d4 to cause the Wild Magic effect to occur a number of times equal to the number rolled, at random intervals within the next minute, or multiply the size of the effect by 1d4 if it is an area of effect.
Once you use this ability, you cannot use it again until you finish a long rest.

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