You learn the ability to bend the rules of a fight in order to suit your needs. You gain the following traits:
- You may increase your Strength or Charisma ability score by 1
- You gain proficiency with improvised weapons
- As an action, you may throw dirt or sand in the face of an enemy within 10 feet to try and blind them. The target must make a Dexterity saving throw (DC = 13 + your proficiency bonus). On a failure, they become blinded for a round.
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