As a Druid forced to reconcile the inevitable impact of anthropogenic biomes on their surrounding environment, you've developed a knack for hiding in plain sight amongst urban masses. You can expend one use of your Wild Shape to assume the form of a Human instead of a beast. You may choose the specific aesthetic features of this form (such as hair color, skin tone, height, weight, etc). For all intended purposes you appear to be just a normal human unless detected by magical means such as with Truesight.
While you are transformed this way, some of the rules for Wild Shape behave differently for you:
- All of your ability scores and Hit Dice change to be the same values they were before using Mild Shape.
- You lose the benefits of all of your non-human racial features.
- You gain half proficiency with all non-INT based skills. This stacks with any previous half proficiencies you may have, bestowing full proficiency in those skills.
- You gain advantage on Deception and Stealth checks to blend in with crowds of Humanoids.
- You learn how to speak but not read or write Common if that is not a language you already know.
- You may cast any spells you know in this form, but they consume spell slots one level higher than normal. (Cantrips are unaffected.)
- The effects of Mild Shape can last up to a number of hours equal to your Druid level.
- All other effects of Wild Shape apply as normal to your Mild Shape form.
If your original creature type is not exactly Human but is still considered a Humanoid, then this transformation process becomes much easier for you:
- You can stay in a Mild Shape form for a number of hours equal to your Druid level plus your proficiency bonus.
- You avoid the spell slot adjustment penalty and can cast spells using normal level spell slots.
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