Child Of Kronos Image
Prerequisite: The Blood of Kronos
 

Kronos, The Leader of the Titans, God of Time, and Father of Zeus. His children hold a legendary amount of strength, granting them the following benefits.

  • You have advantage on all initiative rolls.
  • You cannot be surprised while you are conscious.
  • Other creatures don’t gain advantage on attack rolls against you as a result of being unseen by you.
  • You gain a +5 bonus to your initiative rolls.
  • You gain an additional round before combat begins. Within this round you may treat it as a normal turn, using an action, bonus action, reaction, movement or any other form of action. Other creatures perceive this as you moving immensely fast and cannot use reactions in response to anything you do within the round.
  • You gain expertise in the history and perception skills.
  • You make all history and perception checks with advantage.
  • You gain a number of Divine Spell Slots equal to your proficiency bonus.
  • You are able to cast the following spells, Gift of Alacrity, Hold Person, Haste, Slow, and Temporal Shunt as a reaction. These spells can only be cast using a Divine Spell Slot. Your Divine Spell Slots regenerate on a long or short rest.
  • Once per day, you are able to take a short rest as an action. At 11th Level this becomes a long rest. At 14th Level you may use it twice a day as a bonus action.
Child Of Kronos Image