Your body shifts into that of a primal hunter.
- You can take the Dash or Hide action as a bonus action.
- You have advantage on Wisdom (Perception) checks that rely on smell.
- When you have disadvantage on a melee attack roll and hit a creature, the target must succeed on a Strength saving throw, DC= 8 + your Proficiency modifier + your Strength or Dexterity modifier (you choose when you take this feat) or be knocked prone.
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