-Increase your Intelligence or Wisdom ability score by 1.
-You carry a bestiary book where you can annotate and draw observations about the weak spots of creatures you have encountered and slain. Whenever you encounter the dead remains of a non-humanoid creature you have damaged (and that had died in the last 5 hours), you may spend 30 min investigating the body and wounds to elucidate knowledge about the creature's weaknesses. If you pass a DC 12 Investigation (INT), Nature (INT), or Survival (WIS) check, you may annotate these insights into your bestiary book.
-You know the resistances, immunities, and vulnerabilities of creatures included in your bestiary book.
-Whenever you succeed in an attack roll against a creature included in your bestiary book, you may aim for a critical weak point to either add 1d12 damage of the weapon's damage type, half the creature's movement speed for 3 turns, silence the creature for 3 turns, blind the creature for 3 turns, or prevent the creature from taking bonus actions or reactions for 2 turns. (Uses: 1 per creature)
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